This might be my favourite game you have made yet!! Love the theme so much! I'm not very good at it but I really enjoy it. Love the cover mechanic (you know how I like to push blocks around haha).
Great sense of humor, I picked up a baby and it gave me "plot armor"! I felt like an action movie star. I'm not sure if my bullet upgrades were working since it kept asking me to select a slot and my gun performance didn't seem to change but maybe I was just getting the wrong upgrades. The "sokoban" style element of kicking furniture into place to get evasion upgrades was a nice touch. Really solid 7drl game.
Hey, thanks for checking it out! The bullet upgrades apply to the bullet slot/chamber. So if you added say a range and AOE upgrade to slot #1 it would affect the bullet every third shot you take. You can see a list of any upgrades on your current bullet in chamber in the left hand ui panel.
The recontextualising made me laugh a lot: “sometimes the shot looks best when you let them come to you”! Ha! The camera ever panning upwards is a really neat idea, too.
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This might be my favourite game you have made yet!! Love the theme so much! I'm not very good at it but I really enjoy it. Love the cover mechanic (you know how I like to push blocks around haha).
Amazing!
I'm a very poor action star.
the theming works really well in this! i love the dialogue - both helpful & funny.
Great sense of humor, I picked up a baby and it gave me "plot armor"! I felt like an action movie star. I'm not sure if my bullet upgrades were working since it kept asking me to select a slot and my gun performance didn't seem to change but maybe I was just getting the wrong upgrades. The "sokoban" style element of kicking furniture into place to get evasion upgrades was a nice touch. Really solid 7drl game.
Hey, thanks for checking it out! The bullet upgrades apply to the bullet slot/chamber. So if you added say a range and AOE upgrade to slot #1 it would affect the bullet every third shot you take. You can see a list of any upgrades on your current bullet in chamber in the left hand ui panel.
The recontextualising made me laugh a lot: “sometimes the shot looks best when you let them come to you”! Ha! The camera ever panning upwards is a really neat idea, too.